C and V: copy / paste (use +/- X gridsize for scaling).J-scroll: select brush (just for heightfields).R-scroll: rotate cube (along current faces normal).Q-scroll: push current corner into cube - also middle mousebutton.Copy-Paste is now as easy as orientating from the face you chose as "handle". Then right-click a face somewhere nearby. after the first entity in a given set, right-click to add all the rest of the set. So too is the usage of right clicking to extend selection.ĭon't underestimate the power this gives you, e.g. Left-clicking to mark entities or faces is straight-forward. A good primer to every budding mapper is Some general mapping tips (by makkE on quadropolis). Some basic introduction into sauerbraten editing mode is given here Sauer Editing (by staffy on quadropolis). Using a wheel-mouse is highly recommended and the default bindings assume one is used! Take a look at the scripting section if you want to adapt your bindings. These pages will assume you are running a default keymapping if telling you about a key binding. Aside from any autoexec.cfg edits you use, this file contains everything you'll need to get editing fast. The easiest thing to do here, is simply print out the file found in \Sauerbraten\data\defaults.cfg. To get started with Sauerbraten editing, you will first need to be acquainted with the key mappings. Your installation folder holds some offline documentation in "docs/" - always keep it handy! You might also want to read the Edit WalkThrough to get you going and/or verify you've got the basics down. Value ranges always start at 0, so the 1st entproperty is entproperty 0! are, of course, always relative to your current viewport, unless explicitly noted otherwise! Any and all dimensions : Width x Depth x Height. When run from inside the 'bin' directory, it cannot find the game data.If we write 'X' - key X is what you should press. You have to install the missing library: sudo apt-get install libstdc++5-3.3-devĬould not load texture packages/textures/notexture.png linux_client: error while loading shared libraries: libstdc++.so.5: cannot open shared object file: No such file or directory You have to install the missing library: sudo apt-get install libsdl-mixer1.2 linux_client: error while loading shared libraries: libSDL_mixer-1.2.so.0: cannot open shared object file: No such file or directory You have to install the missing library: sudo apt-get install libsdl-image1.2 linux_client: error while loading shared libraries: libSDL_image-1.2.so.0: cannot open shared object file: No such file or directory ![]() You can make more changes in the configuration file autoexec.cfg, which is in the cube directory. $ tar xvjf sauerbraten_2013_02_03_collect_edition_2 If the script wont run, you may need to chmod it first. Now, you can start the game with the following command./cube_unix (e.g - tar xvvf cube_2005_08_29_).įirst, get in to the directory which was created when you untarred Cube (by default this is called cube). Untar it with the following command tar -xvvf cube_YYYY_MM_DD_ You can download it from the Cube webpage. Cube is a free open-source First Person Shooter (FPS).
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